"We've see this expansion reflected in the discussions among our
gaming community members on 1UP.com, ExtremeTech.com. WildTangent 's WildGames web storefront and
e-commerce system along with the robust DRM system within WildTangent 's Web
Driver Publishing Platform enables this fast and efficient distribution
method.

2.

Broad Distribution Network
WildTangent publishes games through a broad network of online retail
distribution partners, including leading PC manufacturers, major ISPs, and
recognized game portals such as: HP, Compaq, Dell, Atom Shockwave, Comcast,
AOL Games, Verizon, Yahoo, Cyberlink , Road Runner High Speed Online,
Earthlink, and Cablevision.

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5 million a year ago, representing an increase of
11."
In 2004, video gaming overtook PC gaming for the first year ever. The Company exports the power of its brands
internationally, with publications in 40 countries and 20 languages .99 and an ESRB rating of E for Everyone 10+., is the global market share leader in
online game publishing . Over 90 million users and growing.

This category contains sites with information on multiple board games.

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About Ziff Davis Media Game Group
Ziff Davis Media Game Group is the largest publisher of electronic game
magazines in the United States.com
and 1UP.ziffdavis.com, before being released to thousands of other retail channels
worldwide.

1.

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1% decrease. Founded in 1998, the company's Web Driver platform
leverages DirectX technology to enable the development of superior-quality
games that can be easily delivered and played over the Internet.

About Casual Games
In the booming gaming market, casual gaming is standing out as a
boundary-breaking genre, pioneered by WildTangent with its online retail games
designed for players of all levels of experience.

talisman boardgaming

S.
households, nearly a quarter of all video game players watched less television
than last year and expect to cut their viewing time even further this year.
Ziff Davis Media is a leading integrated media company serving the
technology and videogame markets. With its main headquarters and PC
Magazine Labs based in New York, Ziff Davis Media also has offices and lab
facilities in the San Francisco and Boston markets., From the E3 Expo in Los Angeles,
WildTangent(R), the leading developer and publisher of online games, today
announced the release of its new retail game, FATE ."
The game's launch marks a critical turning point in the gaming industry
and represents a convergence of the burgeoning downloadable games market and
the solidified core game market. FATE is available now for the PC, with a retail price of
$19. WildTangent can be found online at
http: //www.

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Video gamers are generally spending less time
watching television this year compared to last year: they watched 16 hours per
week in 2005 versus 18 hours per week in 2004, representing an 11 . Both Web Driver and GameChannel are bundled with all new HP, Compaq,
and Gateway consumer PCs.

Examples would include but be limited to comprehensive game directories with unique content, game reviews, and game strategies for multiple games.

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Ziff Davis Video Game Survey: Gamers Continue to Cut TV Viewing


Furthermore, among core gamers, High Definition Television (HDTV) viewership
increased to 18% in 2005 versus 7% last year.fatethegame. The WildTangent Web Driver platform enables the creation of
visually-rich, immersive, Internet-delivered games with advanced features
and game play not found anywhere else online.

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The Digital Gaming in America study found that 24 percent of gamers reduced
their TV watching over the last year, and a further 18 percent expect to do so
in the next twelve months.

Other highlights include:
* Over 42% of gamers purchase games for their cell phones
* Mobile gamers spent an average of $13 in the last 60 days on mobile
games for their cell phones
* Mobile gamers spent 19 minutes per gaming session
* Text messaging is the most popular option on cell phones (77%),
followed by color screens (71%) and downloadable ring tones (67%)
* Arcade (57%), Card (44%) and Puzzle (37% ) games are the most popular
games on cell phones

Methodology
The Digital Gaming in America 2005 study was conducted by the Strategy
Group, an independent research company . Official U.S.com features exclusive editorial content in addition to content drawn from
Ziff Davis Media Game Group magazines Electronic Gaming Monthly, Official U. Ziff
Davis leverages its content on the Internet with a network of highly-targeted
technology and gaming sites including PCMag. First Downloadable Game to Fuse Casual and Core Gaming, Delivering an
Engaging, Immersive and Deep Gaming Experience to the Widest Possible Audience
of Online Gamers

REDMOND, Wash.com.com .

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"We're seeing a broadening of the gamer base as gaming goes more
mainstream, and simultaneously a heightening of intensity among core gamers,"
said John Davison , Vice President and Editorial Director of Ziff Davis Media
Game Group. Of these individuals, 48% play games on their
mobile devices. The high proportion is due mainly to the advancement in
technology of cellphones and their ability to play multi-functional video
games with improved graphics. Computer Gaming World
is the longest running and most respected publication for core PC gamers.S. John, CEO of WildTangent, LLC. WildTangent is opening an entirely new genre
of gaming for the downloadable games market, which IDC predicts will grow a
staggering 2000% by 2008.WildGames. Working with the best game
developers and media partners around the world, WildTangent develops,
publishes and distributes online games with advanced features and robust game
play that appeal to women and men , girls and boys -- whether they are playing
familiar card or board games or delving into fantasy adventure games. Consumers can try all
WildTangent published games for free either by playing the online or
downloadable demo version of each game.

clarifications boardgame

4%.6 million
households played video games and 56.5 million and 52. One thousand five hundred and fifty
eight people were polled, randomly, nationwide from May 2005 through July
2005.
1UP. When players
reach the end of the demo period, they are prompted to purchase the game in
order to unlock all of its content and features.

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2 million people in the United States play
videogames, up from 67. Portable gaming in particular appeals to
a more diverse audience, while the new high-definition capabilities promised
in next-gen home consoles has raised core gamers' expectations for high
quality gaming.6 million played PC games, versus
54 . According to the study, 40 percent
of video gamers are likely to purchase a portable gaming device in the next
twelve months. Demo versions are limited in the
amount of game content and by how long the consumer can play. Built on DirectX, the industry standard in 3D technology that takes
advantage of the powerful hardware present in today's PCs to deliver
unparalleled game play and visual effects.

5.

3m clarifications


The study also showed that 76. PlayStation Magazine and 1UP.
PlayStation Magazine and Computer Gaming World. "FATE provides PC gamers with all the
enjoyment of traditional PC retail titles, yet without the time commitment and
experience demands previously associated with games of this magnitude.

About WildTangent
WildTangent, based in Redmond, Wash.wildtangent . After purchasing a game,
consumers receive an unlock code, which they simply enter into the demo
version to unlock the full version.


ceased clarifications

The increase in gaming follows strong sales of portable gaming systems
and reductions in the prices of current-generation video game consoles. The
strong growth in video games continued in 2005. Ziff Davis Media
Game Group reaches 8 million core gamers per month, making Ziff Davis Media
the largest publisher of video and PC game magazines in the United States.

WildTangent Launches Landmark Adventure Game FATE



4.

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The study lends credence to observations that consumers are increasingly
turning away from television and towards videogames for their entertainment. Electronic Gaming Monthly has the highest
rate base of any independent gaming magazine published.S.com, eWEEK.


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PlayStation Magazine. FATE is the industry's
first downloadable game to fuse the best characteristics of core and casual
games. FATE can be downloaded in a
matter of a few minutes, delivering a truly unique gaming experience that can
be played in 15-minute intervals or for hours on end.

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NEW YORK, According to Ziff Davis Media's annual
"Digital Gaming in America" survey of more than 1,500 randomly selected U.

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PlayStation Magazine is the #1
publication for passionate PlayStation and PSP gamers.

3. WildTangent's GameChannel(TM) enables the direct delivery of games to
millions of consumer desktops using idle bandwidth to seamlessly download
games in the background while letting users control how and when they are
notified about new games.

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The
study reveals a number of surprising shifts in gaming habits and consumer
preferences in 2005.6 billion on gaming
products, also up from a year ago. It covers the
PlayStation 2, Xbox , GameCube, Nintendo DS, Sony PSP, and all relevant and
emerging game systems. The site taps into the Game
Group's unparalleled editorial resources to provide a rich body of reviews,
previews , cheats, Top 10 lists, downloads, news and stories.
FATE can be purchased exclusively for the next two weeks on
http://www.

eurogames graceful

S.

Habits of a Portable Gamer
According to the study , 86% of video gamers own a cell phone this year,
which is up from 70% a year ago.

About Ziff Davis Media Inc. In the United States, the Company publishes 10 magazines
including PC Magazine , Sync, ExtremeTech, DigitalLife, eWEEK, CIO Insight,
Baseline, Electronic Gaming Monthly, Computer Gaming World and Official U.
For additional information, screenshots, demos, and free bonus materials ,
visit http://www.

About Technology
WildTangent distributes its games electronically .

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The Company also produces highly-targeted b-to-b and consumer
technology events including DigitalLife . FATE is set in a mysterious and visually rich world where gameplay is
infinite and choices are left purely to the gamer.

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com.
FATE is an action-adventure game for every type of gamer at any experience
level.

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The Digital Gaming in America study is conducted by Ziff Davis Media Game
Group , producers of leading print and online brands Electronic Gaming Monthly,
Computer Gaming World, Official U.com. According to the
study, this year core gamers will spend an estimated $5. The Company is an information services
provider of technology media including publications, websites, conferences,
events, eSeminars, eNewsletters, custom publishing, list rentals, research and
market intelligence .
"With the introduction of FATE, we are ushering in a new category of
gaming and, for the first time, bringing together the best characteristics of
what has historically been two separate and distinct gaming markets," said
Alex St. With over
100 million downloads, Web Driver is the most ubiquitous online gaming
platform in the world today.

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com. This year, 62.3 million, respectively , last year.
One of the leading trends impacting the videogame market is portable
gaming, which continues to grow strongly. Additional information is
available at http://www.

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